//
//  Apply.h
//  Fangmm
//
//  Created by ChaoZhou on 16/3/21.
//  Copyright © 2016年 com.fangmm. All rights reserved.
//

#import <Foundation/Foundation.h>
@interface Apply : NSObject
@property(nonatomic,assign)int rent;
@property(nonatomic,copy)NSString *applyId;
@property(nonatomic,copy)NSString *createTime;
@property(nonatomic,copy)NSString *houseId;
@property(nonatomic,copy)NSString *roomName;
@property(nonatomic,copy)NSString *seatId;
@property(nonatomic,copy)NSString *teamId;
@property(nonatomic,copy)NSString *userAvatar;
@property(nonatomic,copy)NSString *userGender;
@property(nonatomic,copy)NSString *userId;
@property(nonatomic,copy)NSString *userName;
@property(nonatomic,copy)NSString *status;
@property(nonatomic,assign)BOOL   houseCheck;
@property(nonatomic,assign)int    houseRoomNum;
@property(nonatomic,assign)int    houseHallNum;
@property(nonatomic,assign)int    houseToiletNum;
@property(nonatomic,assign)int    houseArea;
@property(nonatomic,assign)int    houseSingRentFloor;
@property(nonatomic,copy)NSString *houseRegion;
@property(nonatomic,copy)NSString *houseRent;
@property(nonatomic,copy)NSString *houseSeemode;
@property(nonatomic,copy)NSString *teamStatus;
@property(nonatomic,retain)NSMutableArray *teamSeats;
@property(nonatomic,retain)NSMutableArray *teamSeatArray;
@property(nonatomic,copy)NSString *houseCommunity;
@property(nonatomic,copy)NSString *houseCover;
-(instancetype)initWithDic:(NSDictionary*)dic;
@end
